Published inNerd For TechUnity VR: Climb InteractableBeing able to climb around your environment in any format, let alone VR, is a fun way to let the player explore and immerse themselves into…May 9May 9
Published inNerd For TechUnity VR: User InterfaceVR or otherwise, any game or software application is going to need some user interface. Let’s take a dive into some options when it comes…May 8May 8
Published inNerd For TechUnity VR: Gaze InteractionEye Tracking and Gaze interactions are a good way to let your player interact with their environment simply by looking around. Let’s take a…May 7May 7
Published inNerd For TechUnity VR: Socket InteractorsIf you have a situation where you need the player to pick up an item and then place it on another item, the XR Socket Interactable in Unity…May 5May 5
Unity VR: Handling WeaponsWhen it comes to VR games, picking up a variety of objects is great for player immersion, especially when it comes to wielding weapons…May 1May 1
Published inNerd For TechUnity VR: XR Grab InteractableNow that my player has a glowing set of futuristic hands, let’s dive into interacting with objects in the scene. When it comes to immersion…Apr 26Apr 26
Published inNerd For TechUnity VR: “Look Ma, Hands!”When it comes to player immersion in VR, letting them use animated hand models goes a long way. Let’s take a look at setting up hand models…Apr 23Apr 23
Published inNerd For TechUnity VR: Raycasting VisualsIf you have been following me on this voyage into Unity and VR, I have my XR Origin and all of my interactors setup and ready to go. Let’s…Apr 22A response icon1Apr 22A response icon1
Published inNerd For TechUnity VR: Interaction Layer MasksJust like with Raycasting, Layer Masks are a great tool to control interactions in your game scene. This brief article shows how to use…Apr 21Apr 21
Published inNerd For TechUnity VR: TeleportationAnother way to get around a VR scene aside from traditional movement, is teleportation. Let’s dig in and take a closer look at setting up…Apr 3Apr 3