Jared AmlininNerd For TechHit System with Interfaces in UnityHave you ever wondered how first and third person shooter games handle their hit system? You know the kind I am talking about, where…·7 min read·Mar 22, 2024--2--2
Jared AmlininLevel Up CodingScriptable Singleton in Unity: Saving Persistent DataDisclaimer: This uses the UnityEditor namespace, which gets removed in a build. This is an editor tool only.·7 min read·Jan 9, 2024----
Jared AmlininLevel Up CodingQuaternions and Euler Angles in UnityWhen handling rotations in Unity, you may have come across quaternions before. Using quaternions has become a popular way to perform…·6 min read·Jun 2, 2023----
Jared AmlininLevel Up CodingScriptable Objects in UnityScriptable Objects are highly performant data containers that are specific to Unity. Using Scriptable Objects in your project is a great…·8 min read·Mar 20, 2023--1--1
Jared AmlininGeek CultureGenerating Off-mesh Links for AI in UnityUsing off-mesh links is how you can tell your nav mesh agent what areas can be accessed by jumping, hurdling or opening a door for example…·3 min read·Jan 30, 2023----
Jared AmlininGeek CultureFinite State Machine for A.I. in UnityUsing a FSM (Finite State Machine) is a great way to separate behaviors for your enemy AI. You need to figure out all of the various…·6 min read·Jan 29, 2023----
Jared AmlininGeek CultureMoving Agents on NavMesh in UnityNow that the NavMesh has been setup from the previous article, we can start moving our Agent around the scene.·5 min read·Jan 25, 2023----
Jared AmlininGeek CultureSetting up Navigation Mesh in UnityUsing a NavMesh (navigation mesh) enables the agent (users of the NavMesh) to take the most optimal route for traversing a game scene. The…·4 min read·Jan 24, 2023----
Jared AmlininLevel Up CodingClick to Move System in UnityUsing a click to move system is very popular with strategic adventure games, so let’s take a look at setting this up with raycasting.·4 min read·Jan 23, 2023----
Jared AmlininLevel Up CodingCreating Bullet Holes with RaycastingWhen playing 3D shooter games, an important aspect of realism can be placing bullet holes on hit points when shooting. This article will…·5 min read·Jan 22, 2023----