Using Reflection Probes in Unity3D and the URP

In real life, just about everything has a reflective quality to some extent or another. While stainless steel and other metals offer a lot of reflectivity, even soft materials such as a pillow offer some amount of reflection to their environment. While reflection probes in Unity and the Universal Render Pipeline won’t yield the same photo-realistic results as the screen space reflections available in the…

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Jared Amlin

Jared Amlin

I am an artist and musician, that is currently diving headfirst into game development with C# and Unity3D.