Using Light Layers and Volumetric Lighting in Unity’s HDRP

Yes you heard that correctly…Unity has a layering system for lighting! If you have an object that you want to receive lighting without that light source casting light on the entire environment, then you have come to the right place my friend!

Let’s get started by placing a spotlight outside where it’s nice and foggy. The amazing Area Lights will not currently work…

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Jared Amlin

Jared Amlin

I am an artist and musician, that is currently diving headfirst into game development with C# and Unity3D.