Scriptable Objects in Unity

Jared Amlin
8 min readMar 20, 2023

Scriptable Objects are highly performant data containers that are specific to Unity. Using Scriptable Objects in your project is a great way to save file size and makes for some user friendly game design. Scriptable Objects can run functions like a regular class, but have the additional ability to save data after leaving play mode. Let’s get started with using Scriptable Objects!

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I am an artist and musician, that is currently diving headfirst into game development with C# and Unity3D.