Making a Homing Projectile I: Art and Basic Setup

If you are here for the advanced homing missile coding secrets, stay tuned for my next article where I focus on the targeting, distance measuring and homing behavior. My objective for this article, is to create art for a homing projectile and it’s powerup counterpart, and then to get those objects working in my Unity game.

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Jared Amlin

Jared Amlin

I am an artist and musician, that is currently diving headfirst into game development with C# and Unity3D.