Jared AmlinUsing Signal Emitters to Access C# ScriptsIf you are working on an in-game cinematic shot, and want to trigger a script from a Timeline in your Unity project, you can come to the…Jun 28, 2022Jun 28, 2022
InGeek CulturebyJared AmlinMaking a Cinematic Game: Finishing TouchesAs much as I want to add a lot of bells and whistles to this certification project game, I also need to know when it’s time to move along…Oct 19, 2022Oct 19, 2022
InGeek CulturebyJared AmlinMaking a Cinematic Game: Create a Tutorial with TimelineThe last thing I need to do before posting a playable demo online, is to make a tutorial sequence for the player!Oct 8, 2022Oct 8, 2022
InGeek CulturebyJared AmlinMaking a Cinematic Game: Play a Cutscene When the Player Goes IdleIn my last article, I showed how I put together a cutscene will play when the player goes idle for 5 seconds. The other part of this…Oct 8, 2022Oct 8, 2022
InGeek CulturebyJared AmlinMaking a Cinematic Game: Player Idle CutsceneThe first cutscene of this game needs to happen when the player idles for 5 seconds. I will get into checking the player controls in my…Oct 7, 2022Oct 7, 2022
InGeek CulturebyJared AmlinMaking a Cinematic Game: Interactive Camera SystemsNow that the level design, lighting and post processing is done, it’s time to move into the camera systems.Oct 7, 2022Oct 7, 2022
InGeek CulturebyJared AmlinMaking a Cinematic Game: Lighting and Post ProcessingIn part two of this voyage into making a cinematic based game, I will be lighting the scene, adding post processing FX and a few particle…Oct 6, 2022Oct 6, 2022
InGeek CulturebyJared AmlinMaking a Cinematic Game: Level DesignAs I near the end of my certification track for Cinematography in Unity with GameDevHQ, I need to make a final project. I have decided to…Oct 4, 2022Oct 4, 2022
InNerd For TechbyJared AmlinCombining Cinemachine and Timeline for Ultimate ControlAs I get close to the end of this series on using Cinemachine and Timeline, it gets easier to see how both of these tools work hand in hand…Sep 2, 2022Sep 2, 2022
InNerd For TechbyJared AmlinCreating a Functional Door with Timeline in UnityOpening and closing doors in games are very commonplace, so let’s dive into doing this in a 3D environment with Unity’s Timeline.Aug 31, 2022Aug 31, 2022
InLevel Up CodingbyJared AmlinHow to Assign a Cinemachine Brain to Timeline Director at runtime.If you are an avid Cinemachine user in Unity, you know how powerful this tool is for camera systems. The main core of this camera system is…Aug 11, 2022Aug 11, 2022
InNerd For TechbyJared AmlinHow to Replace Unity’s 3rd Person ArmatureUnity’s 3rd person character controller starter asset is a fantastic way to quickly start prototyping a game. If you have ever wondered how…Aug 3, 2022Aug 3, 2022
InLevel Up CodingbyJared AmlinMaking a Modular Treasure Chest SystemIn my last article, I covered how to make a treasure chest cinematic for your game. This article covers how to make it more modular and…Jul 21, 2022Jul 21, 2022
InNerd For TechbyJared AmlinMaking A Treasure Chest System Using TimelineCutscenes for opening treasure chests are common practice these days in game development. Now that we have a firm grasp of Cinemachine…Jul 15, 2022Jul 15, 2022
Jared AmlinTouchdown Pass with Timeline DirectorIt’s game time, and that means tossing a hail Mary pass with Unity and Timeline.Jul 8, 2022Jul 8, 2022
InGeek CulturebyJared AmlinAnimation Overrides and Avatar MasksNow that we have some general knowledge of putting together character animations, let’s see what we can do with Animation Overrides and…Jul 1, 2022Jul 1, 2022
Jared AmlinCharacter Animations in TimelineUsing Timeline in Unity is a great way to put together some cinematic cuts using character animations. In this article, I will use assets…Jun 30, 2022Jun 30, 2022
Jared AmlinUsing Control Tracks in Unity’s Timeline EditorNow that all of the other tracks in the Timeline editor have been covered in previous articles, it’s time to check out the ever powerful…Jun 25, 2022Jun 25, 2022
Jared AmlinUsing Audio Tracks in Unity and TimelineMusic and Sound FX are really important when it comes to setting the mood of your game or cinematic cut scenes. Let’s dig into using Audio…Jun 23, 2022Jun 23, 2022
Jared AmlinUsing Activation Tracks in Timeline and UnitySo far throughout this journey in Timeline, I have stuck to using the ever popular Animation Track. Let’s move into some of the other Track…Jun 21, 2022Jun 21, 2022