Lining up Audio & Visual to Build Cutscenes in Unity

Nothing brings a cinematic cutscene to life quite like audio. Without audio assets, the cutscene is basically a silent film. In this article, I will be adding music and dialogue to a cutscene that will act as the intro to a game.

In the spirit of keeping the hierarchy organized and free of excess clutter, I make a new empty game object to act as the parent folder for the…

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Jared Amlin

Jared Amlin

I am an artist and musician, that is currently diving headfirst into game development with C# and Unity3D.