Keeping All Objects In View in Unity

There are times in your game experience where you might want to keep more than one object in view as much as possible. This is easily achieved using a Cinemachine Target Group Camera. Let’s dig right into getting this set up and putting the camera to work!

Add a Target Group Camera from the Cinemachine drop-down.

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Jared Amlin

Jared Amlin

I am an artist and musician, that is currently diving headfirst into game development with C# and Unity3D.