How to use Cinemachinie Virtual Camera Extensions: Post Processing Volumes

The final extension for cinemachine virtual cameras I will be covering in this series is by far my favorite. Adding different post-process volumes to different virtual cameras is a great way to spice up your game mood, so let’s get started.

If you are using a new version of Unity and the HDRP Pipeline, you will need to add a Cinemachine

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Jared Amlin

Jared Amlin

I am an artist and musician, that is currently diving headfirst into game development with C# and Unity3D.