Character Animations in Timeline

Jared Amlin
5 min readJun 30, 2022

Using Timeline in Unity is a great way to put together some cinematic cuts using character animations. In this article, I will use assets from GameDevHQ’s Filebase asset library, as well as animations from Mixamo.

Each of these Prefabs have a corresponding Animation inside. Default Mixamo animations can’t be edited, so duplicate (ctrl + D) a new animation for customization.

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Jared Amlin

I am an artist and musician, that is currently diving headfirst into game development with C# and Unity3D.