Baked, Mixed, Realtime Lighting and Choosing between Static or Dynamic Objects

What is Baked lighting? What are static objects? Let’s take a look at all of this and more, as we explore different ways to light a scene.

I will be using Unity and the HDRP (High Definition Render Pipeline) for this article, as well as a scene I have been building with assets from the Filebase asset library.

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Jared Amlin

Jared Amlin

I am an artist and musician, that is currently diving headfirst into game development with C# and Unity3D.