Animate GameObjects using Timeline in Unity3D

Jared Amlin
5 min readNov 19, 2021

When using 3D objects to compose cinematic cut scenes, it is important to be able to preview animations in real time while editing. This article shows how to quickly get your animations previewing using Timeline and Cinemachine.

In this scene, I have the protagonist Darren opening a door to exit after completing his mission objective. This is a 3D model with an attached animation, so I…

--

--

Jared Amlin

I am an artist and musician, that is currently diving headfirst into game development with C# and Unity3D.