An Introduction to Timeline and Simple Animation in Unity

Over the past several articles, we have seen how powerful Cinemachine virtual cameras are. Now it’s time to pair them up with Unity’s Timeline editor and Virtual Director, to unleash true cinematic power.

Timeline is a non-linear editor, that gives you control over cameras, animations, music, sound FX and more. View the Timeline editor by navigating to…

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Jared Amlin

Jared Amlin

I am an artist and musician, that is currently diving headfirst into game development with C# and Unity3D.