Jared Amlin·Jun 4Prototyping a Trio of Mini-Games IV: Puzzle GameLet’s dig into the third game in this series of mini-games, which is a drag-and-drop jigsaw puzzle game, only without the Bezier curved…A response icon1A response icon1
Jared Amlin·May 28Prototyping a Trio of Mini-Games III: Math Battle GameIn my last article, I covered making a Match 2 mini-game. Let’s go somewhere more adventurous today, where the open world holds exciting…
Jared Amlin·Mar 29Prototyping a Trio of Mini-Games I: Main MenuGood day reader! Thanks for joining me here. After finishing some modules on UI based game interactions, I will be making a small project…
Jared Amlin·Jan 26UI Events Interfaces in UnityI have been using Unity Engine for almost five years now, and I never knew about these built in Interfaces for UI Events! Let’s take a look…
Jared Amlin·Jan 22Layout Groups with Unity UIUsing Layout Groups is a fast way to organize many UI elements without having to position them all manually. Let’s take a look at the…
Jared Amlin·Jan 19Making A Simple Pause Settings Menu in UnityGiving the player the ability to pause the game and adjust settings is very commonplace these days. Let’s take a look at setting up a very…
Jared Amlin·Jan 17UI Based PIN Pad in UnityI’m going to keep these UI articles moving and dive a bit deeper, making a PIN pad that’s controlled by UI buttons. Let’s go!
Jared Amlin·Jan 16Drop Down Menus in UnityWhen you need a lot of options for the player to choose from, nicely packed into the size of a button, Unity has you covered with drop down…
Jared Amlin·Jan 15Input Fields in UnityOne of the most powerful features of Unity’s UI system in my opinion, are Input Fields. If you want to make an application or game where…