3rd Person Follow, Orbital, Tracked Dolly and Transposer in Cinemachine

Let’s explore the powerful options that come with Cinemachine Body settings and sub-settings. There are a variety of Follow functions to satisfy your cinematic needs.

Follow

As discussed in previous articles, the first thing you need when using the Follow function in a virtual camera, is to assign a target in the…

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Jared Amlin

Jared Amlin

I am an artist and musician, that is currently diving headfirst into game development with C# and Unity3D.