Published inNerd For TechCharacter Collisions in VRCollisions are important in any game be it 2D or 3D, and it’s not much different in VR. Let’s take a look at getting the player to collide…Dec 14, 2024Dec 14, 2024
Published inNerd For TechLocomotion in VRUsers have a variety of ways they can move and look around in VR. Let’s setup Locomotion and take a look at a few of the options available…Dec 12, 2024Dec 12, 2024
Published inNerd For TechRay Interactor in UnityWhile working in Unity VR, you will come across a variety of interactors and interactables. Interactables are objects you can interact with…Dec 11, 2024Dec 11, 2024
Published inNerd For TechXR Origin in UnityUnity’s XR Origin represents you as the user in the VR realm. Let’s take a deeper look at the XR Origin and all that it has to offer.Dec 10, 2024Dec 10, 2024
Published inNerd For TechGetting Started with VR in UnityVR (Virtual Reality) and XR (Extended Reality) entertainment and education, is a rapidly growing industry. From games and immersive video…Dec 9, 2024Dec 9, 2024
Published inNerd For TechUnity Physics: Creating a Bowling Game Part 2The fun and games of creating my Free Play scene are over. It’s time to get down to business on the Game Scene, and it is going to be a lot…Oct 22, 2024Oct 22, 2024
Published inNerd For TechUnity Physics: Creating a Bowling Game Part 1There is nothing I enjoy more in game development than starting a new project. The next two articles will serve as an overview for a small…Oct 1, 2024Oct 1, 2024
Unity Physics: Creating and Customizing RagdollsGetting started using ragdoll physics is easy and painless…except for the test dummies being dropped for this article.Aug 30, 20241Aug 30, 20241
Unity Physics: Articulation BodiesWhen it comes to complex objects with moveable parts, Articulation Bodies provide a robust solution.Aug 30, 2024Aug 30, 2024
Unity Physics: Fixed, Hinge and Spring JointsIf you have complex objects with moveable parts in your game or application, Unity has a lot of physics based solutions through joints…Aug 29, 2024Aug 29, 2024