Published inNerd For TechCharacter Collisions in VRCollisions are important in any game be it 2D or 3D, and it’s not much different in VR. Let’s take a look at getting the player to collide…Dec 14, 2024Dec 14, 2024
Published inNerd For TechLocomotion in VRUsers have a variety of ways they can move and look around in VR. Let’s setup Locomotion and take a look at a few of the options available…Dec 12, 2024Dec 12, 2024
Published inNerd For TechRay Interactor in UnityWhile working in Unity VR, you will come across a variety of interactors and interactables. Interactables are objects you can interact with…Dec 11, 2024Dec 11, 2024
Published inNerd For TechXR Origin in UnityUnity’s XR Origin represents you as the user in the VR realm. Let’s take a deeper look at the XR Origin and all that it has to offer.Dec 10, 2024Dec 10, 2024
Published inNerd For TechGetting Started with VR in UnityVR (Virtual Reality) and XR (Extended Reality) entertainment and education, is a rapidly growing industry. From games and immersive video…Dec 9, 2024Dec 9, 2024
Published inNerd For TechUnity Physics: Creating a Bowling Game Part 2The fun and games of creating my Free Play scene are over. It’s time to get down to business on the Game Scene, and it is going to be a lot…Oct 22, 20241Oct 22, 20241
Published inNerd For TechUnity Physics: Creating a Bowling Game Part 1There is nothing I enjoy more in game development than starting a new project. The next two articles will serve as an overview for a small…Oct 1, 2024Oct 1, 2024
Unity Physics: Creating and Customizing RagdollsGetting started using ragdoll physics is easy and painless…except for the test dummies being dropped for this article.Aug 30, 20241Aug 30, 20241
Unity Physics: Articulation BodiesWhen it comes to complex objects with moveable parts, Articulation Bodies provide a robust solution.Aug 30, 2024Aug 30, 2024
Unity Physics: Fixed, Hinge and Spring JointsIf you have complex objects with moveable parts in your game or application, Unity has a lot of physics based solutions through joints…Aug 29, 2024Aug 29, 2024
Published inNerd For TechUnity Physics: Gravity ControlsWhen it comes to using the physics engine in Unity, gravity basics can go a long way toward achieving a variety of behaviors.Aug 13, 2024Aug 13, 2024
Published inNerd For TechUnity Physics: Predicting Trajectories with Physics SimulationsIt is commonplace these days to see a trajectory UI when the player is getting read to throw an object. This article covers how to…Aug 9, 2024Aug 9, 2024
Published inNerd For TechUnity Physics: Detecting and Responding to CollisionsCollisions provide access to components on other game objects being collided with, which is very helpful when doing collision based…Aug 7, 2024Aug 7, 2024
Published inNerd For TechUnity Physics: Using The ForceWith great physics, comes great responsibility. Now that we have become comfortable with collisions and triggers, let’s dive into some fun…Aug 6, 2024Aug 6, 2024
Published inNerd For TechUnity Physics: Using Physic MaterialsWhen working with physics behaviors in Unity you may find yourself in need of Physics Materials. When it comes to bouncing balls, slippery…Aug 1, 20241Aug 1, 20241
Published inNerd For TechUnity Physics: Trigger CollidersTrigger collisions, also known as pass-through collisions, can be used to solve an assortment of behaviors. You can use triggers for…Jul 31, 2024Jul 31, 2024
Published inNerd For TechUnity Physics: Wheel Collider BasicsWhen it comes to making physics based vehicles in Unity, look no further than the wheel collider component!Jul 31, 20241Jul 31, 20241
Published inNerd For TechUnity Physics: Mesh CollidersIf you need a geometrically accurate and easy to apply colliders, look no further than the mesh collider. Mesh colliders are arguably going…Jul 30, 2024Jul 30, 2024
Published inNerd For TechUnity Physics: Terrain CollidersIf outdoor scenes are your thing, you will most likely be working with terrains at some point. Let’s take a quick look at using terrain…Jul 29, 2024Jul 29, 2024
Published inNerd For TechUnity Physics: Collider BasicsWhen it comes to collisions in Unity, the collider component is your best friend! While Unity has some more advanced colliders like Mesh…Jul 29, 2024Jul 29, 2024